gothic we did badly at first, they were better. we changed strategies and somehow made a victory out of the complete mess that was the first ten minutes.
desert3 we were better the entire game, they got that last flag on desert3 because the AR is overpowered, and that is the only reason. their push wasn't even good. he flew in and flew out in literally two seconds, nobody had a chance to hit him. fucking ridiculous, this is why 1.1 is a bunch of shit, we were the better team.
sunset, we had a mix of bad luck and bad teamplay at some points, however we remained dominant the entire way through.
ggs, gj guys, btw i don't play AR anymore, the weapon's a piece of overpowered horseshit so fuckdat.
Yeah you're right, it is. I realised now that I don't care if I do a bit worse with smg (I'm still ok though), because three ARs vs three ARs is fucking boring, and it killed AC.
I can consistently hit with sniper but making kills would be harder. Carbine is fun but stupidly underpowered atm. The only way I can push/die/kill properly is by playing a weapon I can be useful with.
Plus smg is more fun than AR, you have to actually play cleverly to get good results, unlike AR where you can camp until an enemy's nearby then spray five bullets over him.